A close friend (and player in the group I run for) and I often sit around and discuss gaming, RPGs, game theory, dos and don’ts and whatnot. Sometimes it’s over lunch. Sometimes it’s after a game session. Sometimes it’s over instant messenger. In having these discussions, we frequently found ourselves referencing ideas from previous installments in these talks. We talked about taking notes, or starting up a google document, in order to archive some of the revelations we had in hashing out what went right and what went wrong in the game that week, or in prep, or in how the game or group was managed. We also had discussed recording these discussions in a video format and posting it on youtube. Over time, and after some soul searching, we decided it would make more sense as a standard podcast format, audio only.
Archive for the ‘Player Advice’ Category
This is an interesting question. I don’t mean the players at your table. I mean their characters. Do they have family? I know it’s common in RPGs to have a mostly deceased family. Afterall, we need someone to avenge, or someone to redeem, etc. Backstories are great and using them to create campaigns is what great D&D is made of. But what of friends? What about that annoying cousin who always needs to borrow money? Do your players have these……..in game? (more…)