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Archive for May, 2013

Dungeon World FrontSo, if you read this blog, you might recall a post I wrote a while back about Adventurer Conqueror King System, in which I sang it’s praises, while simultaneously lamenting that the OSR has not availed itself of re-imagining the classic games of yesteryear. Rather, they’ve mostly contented themselves with cloning them, or nearly so. ACKS was a standout in that regard, as it did more than just clone a previous edition. It did a great job of rethinking some of the assumptions of elder versions of classic RPGs, in particular, the end game and class structure. It embraced certain old school elements while pushing the design in a new direction.  To save you the trouble of reading my previous comments again, here is the exact quote:

“I’ve always looked at retro-clones with the angle that I’d like to see not just a clone, but an actual modernization of the systems of the past.” 

Well, Adventurer Conqueror King System is now joined by a new ruleset which I’ve just read and really enjoyed. It’s called Dungeon World. (more…)

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