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Archive for October, 2011

I may have mentioned before that I’m slowly but surely trying to coax my current 4E group to give Castles & Crusades a try. We’re currently very happy with 4E but we all agree it’s a good idea to intersperse other experiences just to make sure neither the game, nor the group starts to feel stale.  For my money, C&C is the perfect option. The rules-lite system and streamlined game mechanics line up nicely with the goal of getting a good experience in just a single night of gaming or over the course of a short “vacation” campaign.  Since there’s not a lot of rules overhead and because what rules ARE there are based on previous editions of the game, familiarity should come pretty easily. I’m confident that a good session could be had right out of the gate.

To this end, I’ve started some pre-prep for when that happens. I’ve started boning up on my C&C rules and resolution. I’ve been familiarizing myself with the old-school stat blocks and spell mechanics. It’s been a real blast. Recently my preprep has included the search for some published material to run. Since this won’t likely be a long term campaign, I’ve decided not to customize too much, or put a large amount of design time into the game. The first adventure I’ve had the opportunity to take a look at is Shadows of The Halfling Hall by Mike Stewart. I chose this adventure for two reasons. First is that I’ve seen it in many places, including Amazon, Ebay and the Troll Lords site. It seems to be a successful module for entry level play. Second is that I listen to a podcast called SaveOrDie and Mike Stewart is one of the hosts whom I very much enjoy listening to. The podcast is dedicated to Old School D&D boxed sets, specifically, the Holmes set, Moldvay and Mentzer. Mike appears to be a guy who knows his stuff. Keep reading for my review of this very old-school C&C adventure. (more…)

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So this months RPG Blog carnival centers on something near and dear to every intrepid adventurer. The Loot.  You know something is important, something has reached that apex of necessity and desire when it starts to have 733t (1337?) spellings. In this case, we could be talking about loot, or perhaps da-lOOts or even phat l3wts.  In any case, it represents the same thing, those delicious little treats that are peppered throughout adventures. In some cases, they occupy a dragons hoard, or perhaps the crypt of a buried king. They may even be the subject of myth and legend.  However, the point of this blog carnival is to discuss when those trophies of adventure take that extra step beyond the predictable, beyond a simple object of desire and become a part of the plot. (more…)

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